SLA at Fantasia: ‘Oddity’ Review

Well, it looks like Fantasia saved the best for last! We closed out the festival this year with Oddity, a new horror movie from writer-director Damian McCarthy (Caveat) that I’m hoping blows up as much as Longlegs did. It’s deserving of all the hype Longlegs had and then some. I haven’t felt this much palpable tension and in-your-bones dread in a movie theatre since Skinamarink. But whereas that was an experimental Rorschach blot of a movie with little plot, Oddity is a genuine, old-school scary movie. I won’t spoil too many plot details, because I think you should try to go into this one as blind (pun intended) as possible. I’ll just say that the story involves a house, a murder, a blind medium who can commune with objects, and a creepy human-sized wooden doll (that is used to exquisite effect). I’ll say it right off the bat: this is my favourite horror movie of the year so far and one of my favourite horror movies in recent memory. As a pretty seasoned horror viewer, I sometimes feel like a buzzkill when friends or people I know heap praise on new horror releases that often just don’t do it for me. But I can’t remember the last time I felt this enamored of a modern-day horror movie. I really just loved everything about it, from the excellent performances (especially from Carolyn Bracken) to the sound design to the narrative choices and structure to its unabashed oddness. It all just works. Admittedly, I am a sucker for a supernatural horror story, and I love ghost stories in particular. I think they can be some of the most effective vehicles through which to not only scare the daylights out of people but also tickle the parts of our psyches that are rooted in the most primal instincts and emotions we have. A ghost story isn’t just cheap thrill or senseless gore—it’s a story, after all. And we are storytelling animals first and foremost. The immediate touchstone for me here is Mike Flanagan’s The Haunting of Hill House and The Haunting of Bly Manor. No one understands the real and figurative power of a ghost story better than Flanagan. Watching Oddity, I felt a kinship between the film and Flanagan’s work in tone, atmosphere, and subject matter. But Oddity is also very much its own thing, and it feels like a breath of fresh air in today’s horror landscape. The movie is supernatural and spooky in a way that feels reminiscent of the heyday of 2000s horror, but it’s also darker and weirder and still modern-feeling. And it’s very funny! There were so many moments that had our whole theatre laughing, but the most brilliant part was that none of the film’s dark humour detracted from the tension or scares. Let’s talk about the scares, because I’m sure everyone wants to know just how scary this movie is. Obviously, this is highly subjective, but I felt genuinely on edge watching Oddity in a way that is rare for me. Part of that is that the movie makes masterful use of jump scares. While “jump scare” has become almost a dirty word among horror aficionados—connoting a cheap and easy way to scare an audience—there is nothing quite like the involuntary and visceral bodily reaction of fear that a well-executed jump scare can provide. Even being able to predict when or how they might happen here didn’t dilute their effectiveness. It all comes down to execution, really. McCarthy does a phenomenal job of building up tension, then releasing it, in ways both expected and unexpected. In particular, the camera work, editing, and sound design all work incredibly well together to play on audience expectations and craft a sense of dread that lingers well after the movie has played its hand. It’s that slow build up of anticipation that really gets to me. One of the scariest parts of Oddity, I think, is how it uses a supernatural lens to play on everyday fears. The idea of feeling unsafe in my own home, for example, is one of the most terrifying things imaginable to me. It’s why haunted house and home invasion stories are so effective. And it’s the kind of thing that plays on the imagination after you get home from a good horror movie—being afraid to turn out the lights and go to bed, thinking you’ve seen a figure looming at the end of a darkened hallway at night, not being able to sleep in your own bed. These are the kinds of feelings that Oddity evokes. And it does so with just a handful of well-executed elements. A setting, a setup, props, music, camerawork—but McCarthy knows that the mind will finish the job and build up fear and anticipation and dread all on its own. This movie fully pulled me into its world and kept me on the edge of my seat. I think it’s exactly what I’ve been missing from horror for a while. Verdict Everything here is just executed to perfection. Right from the opening sequence, I knew we were in for a brilliant ride, and Oddity did not disappoint. But don’t take my word for it. Go and see Oddity for yourself, ideally in a cinema with a crowd, if possible! If you’re into oddities, ghost stories, and old-school supernatural horror with modern sensibilities and a dark sense of humour, you may fall in love with Oddity as much as we did. Shout out, also, to the crowd at Fantasia, because nothing gets me more jazzed about cinema than hearing a room of people laugh, start, and even scream in unison. The crowd and the energy could not have been more perfect for this one, amplifying the tension and making the release all the more effective. What a phenomenal way to close out our very first (and most certainly not last) Fantasia Festival.

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SLA at Fantasia: Azrael – Movie Review

Azrael, directed by E.L. Katz (Cheap Thrills) and written by Simon Barrett (You’re Next, The Guest), is the most hard-hitting movie I’ve seen at Fantasia so far, and it was one of my most-anticipated, too, solely because I saw the words “post-apocalyptic” and “Samara Weaving” in its plot summary. I didn’t need to know anything else. Weaving impressed me immensely in The Babysitter and Ready or Not, and she continues to cement herself as a bona fide scream queen with Azrael. As mentioned, the movie is set in a post-apocalyptic world, and follows a young woman, played by Weaving, as she fends off a cult of mute zealots from which she escaped. And when I say “mute,” I mean that the movie contains almost no dialogue, as most of the characters can’t speak. That experimental slant makes Azrael a masterclass in “show, don’t tell,” and in trusting your audience. Without dialogue or exposition, we’re left to put together the pieces of who the characters are, what relationship they have to one another, and what world they occupy, without having it explicitly spelled out. That’s a really difficult thing to pull off. It takes guts to make a movie with no dialogue (and the little dialogue we do get is unintelligible), and that conceit could very easily have been mishandled. But it mostly works here. There’s no exposition, except for what we see and can interpret from what’s happening on screen. We don’t get any insight into what the characters are thinking and feeling, except for what they convey through their facial expressions. That’s a testament to the cast, but especially to Weaving, who has to carry the movie through its 85-minute runtime and absolutely knocks it out of the park. When introducing the film, Fantasia’s artistic director described Weaving’s performance as “utterly feral,” and there’s really no better way to describe it. She goes for broke, and gives us warmth, fear, desperation, exhaustion, rage, and more, all without uttering a word.   The rest of the cast is good too, but someone like Nathan Stewart-Jarrett (Misfits, Utopia—a show I’m still mourning a decade later) feels underutilized here. This is partly why I said “mostly” earlier. While I found the lack of dialogue to be mostly effective, I do think it inherently limits how much information we, as an audience, can glean. That’s not necessarily a bad thing in itself, because it makes the world-building a bit more evocative and ambiguous, rather than being over-explained. But it also limits how much we can connect with the characters, and it makes a lot of the secondary and tertiary characters feel quite thin. Stewart-Jarrett, for example, plays Weaving’s love interest, and while the two do a pretty good job selling the relationship, there’s simply not enough here to really make us care. You can learn a lot about characters from how they speak, but we don’t even know our characters’ names until the end credits. You can kind of assume Weaving’s protagonist is the titular Azrael, but it’s not certain till those credits roll. It can also be hard to maintain interest and attention when there’s no dialogue to hang your attention onto, so the film has to make up for it in other ways. Some of those work really well, like giving us a compelling actor as a lead or well-crafted sequences of action or tense horror. But the dark, same-y forest setting (the film was shot in Estonia)—while often beautiful and creepy and fitting for a post-apocalyptic horror—doesn’t really add too much visual interest for someone like me, at least, to stay engaged with. I can only speak for myself, and maybe it was just my state of mind that particular night, but I did find my thoughts wandering a bit at times. The movie also felt a bit longer than I expected it to with an 85-minute runtime, and I suspect that has to do with the lack of dialogue to propel things forward. Still, Azrael doesn’t overstay its welcome, and I have to give it credit for committing to the bit. And aside from its dialogue-free conceit, it’s also very committed in other ways. The action is brutal, with some excellent, hard-hitting sequences that are expertly executed. The gore is gruesome, and the creatures are pretty terrifying, with some fantastic make-up and costuming. Oh, yeah, did I forget to mention the creatures? Human cultists aren’t the only bad guys here, as Azrael also has to contend with the crispy, humanoid, flesh-eating monsters that they apparently worship. The sound design also goes very hard. In general, the sound has to do a lot of heavy lifting here, and it’s great. It’s crunchy and impactful, adding to the visceral feel of the movie. Ultimately, despite its flaws, the movie just has a lot of things that are very much my jam: Samara Weaving getting bloody and kicking ass, post-apocalyptic settings, revenge narratives, creepy woods, pulse-pounding action, scary monsters, and religious horror (Azrael, of course, refers to the Angel of Death, which may give you a hint at some of the ideas and imagery the movie is playing with). It’s a squirmy, gory, post-apocalyptic religious cult revenge action horror, starring Samara Weaving, with no dialogue. I’d say that rates pretty damn high on the cool meter. A lot of those elements felt reminiscent of other movies, including, among others, The Descent and Rosemary’s Baby, but I don’t say that as an insult. Those are two of my favourite horror movies, and being reminded of the greats isn’t necessarily a bad thing when the product is this solid. Azrael may not be the most original movie, but originality is overrated anyway. Verdict Azrael isn’t perfect, but it does a lot of things really well, and overall, I thought it was a very effective action-horror. It goes for broke with an experimental dialogue-free script that wouldn’t work nearly as well as it does if not for star Samara Weaving. Weaving is the main

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In a Violent Nature – Spoiler Free Review

My love for horror has been well documented here on Screen Love Affair already, but to add a bit more to the lore, the slasher genre in particular is how I got into horror movies to begin with. Gram was watching Friday the 13th: Part VII in the guestroom and I, despite being scared, wanted to impress Gram with my brave face so I sat through the rest of the movie with her. My brother Ty found his own way to the Friday the 13th franchise, but he is an even bigger fan than I am.  I don’t remember exactly when In a Violent Nature first appeared on my radar, but when I first heard about it I thought that this was a movie tailor made for Ty and I. What made us so interested was that this movie was a classic slasher, but told from the perspective of the killer.  So, was this a slasher fan’s dream, or our worst nightmare?  My Thoughts Unfortunately, very little worked for me about this movie. Before I get specifically into my thoughts though, I want to preface this by saying that this was a super small budget Canadian film made by people with no real credits to their names and filmed in the province of Ontario. Not to mention, this movie does something new and takes a chance and I hope that the financial return this movie gets is significant and that the creative team behind this film are able to keep honing their skills and developing more interesting ideas!  While this movie didn’t work for me, the fact this movie exists and got a significant theatrical push is worth celebrating and supporting.  On that note, I will start with the good. There were quite a few small details in this movie that demonstrated a familiarity with the genre and an admiration for what has come before. This movie was clearly inspired by the Friday the 13th movies, but it always felt more like an homage than a blatant and soulless ripoff. The movie opens with the inciting incident that sets our killer loose through the woods and the scenes where the soon to be victims appear all feel like they were authentically written as if this was a real 80s slasher (for better and worse) which I thoroughly enjoyed. This movie is loaded with all the classic horror tropes too, which add to its charm for this seasoned horror veteran.  Unfortunately, that’s where most of the good ends for me.  My biggest critique is that in no way did this need to be a feature length film. This is one of the longest 94 minute movies I’ve ever seen. It’s not entirely unfair to call this a “walking through the woods simulator” because for a significant part of the runtime, that is all that’s happening. While this could have worked better as 20-30 minute short, I really don’t see a way this even could work as a full movie.  If you’re familiar with the Friday the 13th movies at all, I kept thinking about the 2009 movie where Jason was much more kinetic. He wasn’t just big, he moved fast, and *GASP* he would even run after someone if he had to! He also had an elaborate tunnel and alarm system that explained how he could just seemingly appear and always knew where people were. Perhaps this movie would’ve worked better with a protagonist more like that than the more sluggish slasher villains of that older era where they really do just walk from point to point.  Aside from one and a half solid kills, this movie just made me feel absolutely nothing. No tension, no fear, no anxiety, no joy, nothing. I’ve seen this movie described as an “ambient slasher” but it doesn’t even feel particularly serene or anything either. There is no music, the sound effects are mostly dulled and lack any impact. The only time I felt anything was during one particularly creative kill and when the movie suddenly abandons the killer’s perspective and focuses on one of the characters so you feel some of that tension that you haven’t been experiencing this whole time.  Reading other reviews after I saw the movie also made me feel like I saw a different movie entirely. The current Rotten Tomatoes “Critic Consensus” reads, “As single-mindedly focused on mayhem as its demonic monster, In a Violent Nature serves up a deliciously disgusting feast for gore aficionados.”  I have an issue with almost every aspect of this, so I’m going to break down each section of that statement.  “As single-mindedly focused on mayhem as its demonic monster,” mayhem? What mayhem? To me, mayhem contains a sense of chaos that this movie just doesn’t convey. Most kills are done with broad gaps of time between them (filled with lots of walking) and are over fairly quick or are so confoundingly drawn out it left us all confused why we had a seemingly more creative mind than our killer. As for being focused on the killer, the movie entirely abandons that perspective at a certain point, but also breaks away from it throughout the movie as well.  “In a Violent Nature serves up a deliciously disgusting feast for gore aficionados.” So, feast implies an abundance. To borrow from James A. Janisse’s YouTube Channel Dead Meat, where they do “Kill Counts” (must watch for any horror fan), eight people are killed in this movie, which is about one every 12 minutes, but two of them happen basically off screen. Of the six we actually get to see, only one of them was really inventive and gorey, while the others were fairly tame by my standards. Your mileage may vary here, but as someone who has seen a lot of movies, I wasn’t overwhelmingly excited by much of what I saw in the kill department either.  Again, maybe I saw a different movie than these other critics but I’m not sure what these people are

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Late Night with the Devil – Spoiler Free Review

Do you ever watch a movie that you think was made just for you? Well this is one of those movies for me. From the 70s era, to the late night TV setting, and some other things I won’t spoil here, I couldn’t have been more interested. Despite an exhausting week, I got enough energy to meet up with Adriana and Nick at Cinéma Moderne, which just so happened to be the only theatre showing this movie in Montreal apparently, and we had another memorable night out at the movies! But was it the friends and the unique experience of Cinéma Moderne that made it memorable or was the movie good too?  My Thoughts Written and directed by people that don’t even have a Wikipedia page (Colin and Cameron Cairnes), I wouldn’t be surprised if you haven’t heard of this movie. What brought this movie to my attention was not the 70s aesthetic or the late-night TV setting, though that certainly helped, it was that this was the first real big lead role for David Dastmalchian. I wouldn’t expect you to recognize that name but I would be surprised if you didn’t recognize him from the image above. Dastmalchian has been in some phenomenal movies including The Dark Knight, Prisoners, Dune: Part One, Oppenheimer, Blade Runner 2049, and was also a supporting player in big blockbuster movies like Ant-Man and The Suicide Squad. That’s an impressive filmography for anyone, but this is the first real chance to see him carry a movie himself and boy does he manage to do that with ease. He’s absolutely captivating as Jack Delroy and you’ll find yourself seamlessly transitioning between pity and horror for his character throughout the course of the movie.  Dastmalchian’s Jack Delroy is the host of ‘Night Owls’, the fictional late night TV competitor to the very real ‘Tonight Show with Johnny Carson’. The movie sets itself up as a documentary/found footage film as we get a bit of a background of the circumstances surrounding Jack, the show, and what was happening at the time of this fateful Halloween night episode of ‘Night Owls’. What unfolds is not so much a traditional horror movie with plenty of jump scares or constant spooky goings on, but effectively you’re watching an episode of ‘Night Owls’. Fear not though, pun intended, there are some great horror elements to experience here!  This is what I think I liked most about the movie. It’s at times graphic, but also intriguing and funny throughout. As a horror veteran, I’m getting tired of the same old ghost movies being done over and over again. This was able to take familiar elements that we’ve seen before but package them up in completely new and interesting ways.  Even with some pretty minimal setup, I was really invested in Jack’s story and I was interested in the rest of the characters too, from the producer, to the sidekick, and even the guests of the show. The supporting cast was so great that I was surprised to learn afterwards that they were almost all Australian actors with very few acting credits to their names. This wasn’t a case of “Oh they were good for an indie movie” either, they were just really good, full stop.  Outside of the performances, the set and the way they captured the spirit of old school late-night TV was impeccable. I’m a huge fan of the late-night format, and have watched tons of episodes with hosts including Johnny Carson, David Letterman, and Conan O’Brien. This didn’t try to adapt to what audiences today would recognize as late-night TV, but it really was true to the era it existed in and felt believable as an alternative to Carson’s ‘Tonight Show’.  I also want to commend the practical effects as well. I will almost always prefer practical effects like this to CGI, especially when it comes to basic horror and gore effects in movies. There were some digital effects to be sure, but the big set pieces included a lot of practicality which not only fit the vibe of the movie but was something I could appreciate as a fan of the genre.  As for things I didn’t like, there wasn’t much! I felt that the movie struggled a bit with the ending. It was a bit more scattered compared to the tight and focused movie that it was throughout. I felt like it could’ve ended with a little less going on that caused it to fill a little too rushed and full. I can’t say anything much without spoiling it, but I think you’ll understand what I mean when you see it yourself.  I also have to mention, even if I think it’s overblown, that there were some concerns raised (and even a boycott suggested from some) about the use of AI in the movie. There are transition images used within the context of the show that were AI generated and later touched up by artists and the images account for probably 20 seconds or less of total screen time. I’ve had a lot of conversations with Nick and Adriana about this and my personal take is that the reaction I’ve seen online is very overblown. Now listen, I’m a big film lover and I don’t like the use of generative AI used in movies at all. However, I think there is some important context to consider here. This movie first debuted in March 2023 at SXSW and would’ve been submitted to the festival much earlier than that. ChatGPT, a catalyst for the resurgence of the AI discussion, wasn’t publicly released until November 2022 and the big conversations that have happened in the last year or so all happened after this movie was already made. With that said, I don’t want to excuse this behaviour either because I don’t want it to catch on, especially when there are plenty of talented artists available for work like this at incredibly affordable rates. Beyond the moral or ethical concerns

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